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Classic construction principle with the PartDesign WB

 

 

 

You must start with a block of material ...

 

To start from a block of material, you can :

create material yourself from an additive primitive form :

More informations

 

create material yourself from an add material feature that relies on sketches. It is this mode of creation that will be developed here.

 

Main classic features : (hover over images)

pad

 revolve

 loft

 sweep

More informations

 

import material from a solid external to the body, called BaseFeature
(not covered in these pages).