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  What constraints to bind parts of an assembly ?                                           


  

  

 

Toggle Grounded : Add a Locked constraint to fix part(s).
 

 

VERY IMPORTANT :

It is essential to immobilize a part (or subassembly) in the geometric reference system so that the other objects are positioned on it and not the other way around,
otherwise the positioning of the whole thing will be very fanciful for future projections.

 

All the DOFs of the reference object are eliminated with respect to the project's general coordinate system. (but it is still possible to move/reorient the object (toggle) by temporarily releasing the object).

 

   

 

1- The classic constraints

Before using a tool, it is important to know what you can do with it, so to test it.
The constraints presented below make it possible to deal with the majority of cases :

Click on the icons to find out about the possible uses of constraints :